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Trimflow: Non-destructive trim decals with curves

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Trimflow: Non-destructive trim decals with curves

8 ratings

Trimflow is a Blender (3.5 - 4.3) add-on designed to add repeating patterns like ornaments or stitches to objects in a non-destructive way. It is very similar in approach to Substance Painter's Path tool, but utilizes trims instead of brushes.


By simply drawing a curve onto the surface of a mesh, it turns your trim textures into decals that can easily be adjusted, copied, or swapped for another. The integrated baking tool then turns trim decals into masks. These masks can then be used for material creation, either in Blender or in other applications such as Substance 3D or Marmoset Toolbag.

Or, with a little bit of shader magic, decals can also be blended with their target object's material. This is useful for rendering inside Blender without baking, keeping everything completely non-destructive.

Trims on steroids

Trimflow is able to utilize trims that have Head and Tail pieces at their ends with the seamless, tiling part in between. This optional feature greatly enhances the versatility of trims because they are not just cut off suddenly somewhere anymore. Several trim sheets are included and a guide on how to create your own patterns with Head and Tail can be found in the documentation. Conventional trims from your existing library or 3rd party asset packs can be used as well of course, or even adjusted to support the Head and Tail feature.

What's in the box?

Included with the add-on are the Sami Knife (incl. comments in the shader view) and the Shoe examples that are shown here with the used trim sheets and textures. Information on how things work can always be looked up in the online documentation.

We're thrilled to see how you utilize Trimflow – if you have any questions, feedback, or ideas on how to improve the add-on, let us hear about it! Join the Discord server, post in the thread on Blenderartists or send us a mail. These are the fastest and most reliable ways to receive help!

2.1.1 Release Notes:

·         Fixed a bug that could prevent the Decal Stack from being displayed on older Blender versions

2.1 Release Notes:
CHANGES

·         Tabbed UI instead of sub panels (Create, Edit, Bake, Info)

·         Context-based auto selection: switching tabs in the Trimflow panel automatically changes the object selection accordingly. This can be disabled in the Add-on preferences.

·         New button in Curve Edit Mode to quickly go (or return) to the decal properties after creating a new decal by drawing a curve or using Edit Curve or Draw New in the Edit Trim Decals tab

·         New ability to create decals (decal curves) from edge loops on the target object

·         New option to automatically add a Fake User to baked images

·         Better Bake Layer display in the Decal Stack: icons instead of text

·         Clearer hint and more information when decals are skipped during the baking process

·         Better handling of modifiers on target objects when baking

FIXES

·         Skipping invalid decals during the baking process sometimes causes other decals not to appear in the bake

·         Error when baking decals from hidden or disabled collections

All release notes

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